![]() Reason being, this is how the game define's "encrypt_c": You were semi right with them being "corrupted", but it's a longer story than it's worth and may not even be right. The way the game writes those ".dec" files to your save is likely unique to your system, where all the files were written on Windows, but now you're trying to re-open them on a Mac. Since this is likely the first time you've been using Decypher in the game, you wouldn't have seen it until now, but likely you won't be able to progress any further other than with pure luck. The "save_.xml" file is your save, except it will have your name of the account in it.) (The link mentions "~/Library/Application Support/Hacknet/Accounts" as a location for the save on a Mac, where inside you should have something such as "Accounts.txt" and Well, first, as far as I can tell, what you uploaded is a backup of the game, as in the game itself, not your save file, so you may want to remove that from your Dropbox. One thing that I've seen online is that if you started your save on a windows computer (As I did) and then steam clouded it over to a mac that the files get corrupted or something? ![]() I tried the password you gave me and it said that it was incorrect, I'm on mac so I'm unsure on how to find my save file. (If you don't believe any of this, you can upload your save file, it'll be around "Documents/My Games/Hacknet/Accounts" if you're on Windows and similar for others, or copy and paste the file's contents on and give the link, whatever suits your fancy.) "dleatrou"ĭouble unfortunately, in regard to "encrypt_c":Īnd finally, unless you renamed it, the game may have produced something similar to "encrypt_source(1)" if you already had a successful copy of "encrypt_source.cs" in that directory. "dleatrou" is, seeing as the man's name is "David Leatrou". In Extensions, creates a visual distortion effect and crashes the computer permanently.Įxample Hacker Script config playerComp ExampleNode 1.Originally posted by The Joker:Unfortunately, "dleadrou" is not part of any file in the game, however: Used in Labyrinths during Striker's attack. Opens a CD tray of the player's real computer/laptop, if it exists.Ĭloses a CD tray of the player's real computer/laptop, if it exists. ![]() Shows specific modules on the player's screen.Ĭreates a delay between specific actions. Hides specific modules from the player's screen. These actions work only if the player is the target. Does not make a sound whenever the text appears. Prints text in the terminal on a newline. Prints text in the terminal without newlines. Starts ETAS instantly for the player, if they are the target.ĭisconnects the source computer from the target computer. The target that is not the player's computer will crash instantly.įlags the player to make them do the ETAS if the player fails the next forkbomb. Launches forkbomb on the target computer. makeFile bin SSHCrack.exe #SSH_CRACK# $#%#$ MakeFile $#%#$Ĭreates a specific file in a specific folder (subfolders cannot be used) with a specific content. Also allows to delete all files from the computer, e.g. Sets a new admin password to the target computer.ĭeletes a specific file, e.g. Opens a specific port on the target computer. If the target computer is playerComp a large warning appears in the middle of the screen. In this case, TargetComp and SourceComp attributes of the LaunchHackScript action can be removed.Ĭonfig playerComp ExampleNode 1.0 $#%#$ config playerComp 192.168.0.1 0.5 $#%#$ Hacker Script actions Ĭonnects the source computer to the target computer. The third attribute is the delay (in seconds) between each script action.ĬOMP attributes can be changed to existing node IDs or IP addresses.is the node that gets attacked by the, as defined in the LaunchHackScript action.It can be copied to the HackerScripts folder of the extension and modified to change the passive trace attack.Ī Hacker Script begins with the defined config:Ĭonfig 1.5 $#%#$ The default file is located in the Contents\HackerScripts folder of the game. This is a unique Hacker Script that requires the node to have the tag. ![]() The example above makes the computer with the ID ExampleNode attack the player computer only if the source computer has all ~/sys files intact. Hacker Scripts are launched via the LaunchHackScript action: Most Hacker Scripts can be triggered via action or faction systems. Hacker Scripts are unique actions that can be performed by other nodes, simulating rival or ally hackers. ![]()
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